Portfolio Logo

How to properly research for Design

User Research Deep Dive • 8 min read March 15, 2024

Phase 1: The Usability Autopsy

This little blog post is about showcasing what a standard procedure for user research would be like, but also considering the fact that every situation has a unique factor behind it, I decided to at least make a fictional writeup of my methods regarding what I would do in this scenario.

When our checkout flow showed a 34% abandonment rate, we conducted:

  • 47 moderated sessions with first-time users
  • Heatmap analysis of 2,381 clicks
  • Error logging capturing 142 "dead clicks" on non-interactive elements
!

Key Finding

78% of users tried to click the product image to select size
(Non-interactive element in current design)

Phase 2: The Prototype Iteration Cycle

Version A

Traditional dropdowns
Result: 9.2s average decision time

Version B

Visual size matrix
Result: 4.1s decision time

Click Tracking
Time-on-Task Metrics

The Eye-Opening Moment

Session 23

"Why can't I just tap the shoes I want?" - Sarah, 28
(Spent 14 seconds hunting for size selection)

Quantitative Validation

  • Error rate reduced from 42% → 11%
  • Completion time decreased by 58%
  • NPS increased 19 points post-launch

Research Framework

1

Assumption Mapping

Documented 23 "known truths" about user behavior
(Only 7 validated through testing)

2

Guerrilla Testing

Conducted 15-minute validation sessions
With real customers in-store

"The best research questions emerge from
what users don't say"